Legal
Privacy policy
Last updated: 8 October 2026
The short version: our games do not collect anything. No accounts, no analytics, no advertising identifiers, no tracking of any kind. Two games have online play, and both are spelled out below. Chaos Ranger co-op connects your computer to other players, so they can see your IP address and the call sign you pick. Friend races in Jawless Fish Races go through a small server we run that passes the race between kids and keeps nothing afterwards. This website uses Google Analytics so we can see how many people visit and which pages they read. That is the only data collection anywhere in FiveFour Games.
This policy covers the website at fivefour.games and every game published by FiveFour Games, released or not, on every platform it comes out on. That includes demos, playtests and early builds. Right now that means:
- Jawless Fishtank, released, made with Jawless Fish (Windows, Linux, Android, iOS)
- Bombseeker, released on Android and iOS, coming to Windows and Linux
- Town Defender, in development
- Raising Numar, in development
- Jawless Fish Races, in development, made with Jawless Fish. It has its own privacy policy because it is made for kids and has friend races.
- Chaos Ranger, in development
- Beast Slayer, announced
Our games are sold or downloaded through Steam (PC), Google Play (Android) and the App Store (iOS).
This website
fivefour.games is a static site. There is no database, no comment system, no contact form, no login, and no server-side code processing anything you do.
We use Google Analytics to understand how the site is used. It sets cookies in your browser and records things like the pages you view, how long you stay, the kind of device and browser you are on, roughly where in the world you are (worked out from your IP address), and which site sent you here. We only ever look at that as totals and trends. We do not use it to identify you, we do not run ads, and we do not sell or share it with anyone. Google processes it under its own privacy policy, linked below.
If you would rather not be counted, you can block cookies for this site, use a content blocker, or install Google's Analytics opt-out add-on. The site works exactly the same either way.
Our hosting provider keeps standard server logs, which may include IP addresses and browser user-agent strings, for the purpose of serving the site and protecting it from abuse. We do not use those logs to build any profile of you.
Fonts are served from this site directly rather than from a third-party font service, so loading a page does not tell anyone else that you were here.
Our games
This applies to every game listed above. We do not collect, store, or share:
- Names, email addresses, or any other identifying information
- Location data
- Analytics or telemetry
- Crash reports
- Advertising identifiers
- Cookies or similar tracking technologies
All gameplay data (progress, saves, scores, best times, in-game currency, settings) is stored locally on your device. We have no access to it and it is never sent to us. Some of our games, like Raising Numar, keep going while they are closed. They work that out from your device's clock when you come back, not from anything online.
Jawless Fishtank and Jawless Fish Races are made together with Jawless Fish. Since the games do not collect anything, there is nothing for us to pass on to them either.
Friend races in Jawless Fish Races
Racing on your own is fully offline. Friend races connect to a race server we run. The game sends it a race name (picked from a list, sent as numbers, never typed), a fish colour, the topic and level, and when each answer happened and whether it was right. The server passes that to the other kids in the same race and keeps it in memory only until the room closes. It sees each player's IP address while they are connected and uses it only to stop people guessing race codes. IP addresses are not logged or saved. There is no chat, no public lobby and no matchmaking. The full details are on the Jawless Fish Races privacy policy.
Online co-op in Chaos Ranger
Chaos Ranger is still an early prototype. Playing it solo works exactly like every other game here: nothing goes online. When you play co-op, a few things are unavoidable for the game to work at all:
- Your IP address. Co-op connects players directly to each other, so whoever hosts the game and everyone who joins it can see each other's IP addresses. That is just how a direct connection works.
- Your call sign. The name you type in is saved on your device and shown above your character to your teammates. Use whatever you like. It does not need to be your real name.
- Gameplay. Your position, aim, weapon, health and abilities are sent to the other players in the session so they can see you play. None of it is kept once the session ends.
If you host or join through Steam, the game creates a friends-only Steam lobby and puts the host's network addresses in it so your friends can connect. Friends lists, invites and lobbies are run by Valve under Steam's privacy policy. When you host, the game may also ask your router to open a port (UPnP) so friends can reach you.
We do not run any public Chaos Ranger servers yet, and there are no accounts, no chat, and no matchmaking service on our side. If you join a dedicated server someone runs, that server sees your IP address and call sign while you are connected and logs when players join and leave. If we ever run servers ourselves, or add accounts or online progression, this page will be updated before that goes live.
Third-party platforms
Our games do not include any third-party service that collects data: no social media SDKs, no ad networks, no analytics tools. The only third-party service on this website is Google Analytics, described above.
The stores you buy or download our games from, Valve (Steam), Google (Google Play), and Apple (App Store), collect their own data under their own policies. The same goes for Steam features like friends, invites and lobbies. We do not control that and we do not receive any of it.
- Valve / Steam privacy policy
- Google privacy policy (covers Google Play and Google Analytics)
- Apple privacy policy
Children's privacy
Most of our games are made for a general audience. Jawless Fish Races is made for kids, and it was built with that in mind: no accounts, no chat, no ads, no typed names, and it never asks for anything about the player. Solo races are offline, and friend races only reach kids who were given the race code. Its own privacy policy goes through all of it for parents.
We do not knowingly collect personal information from children under 13, and our games do not collect personal information from anyone. Chaos Ranger's online co-op is not aimed at children. If you believe we have somehow received a child's information, contact us and we will delete it immediately.
Your rights
Our games hold no personal data about you, so there is nothing there to access, correct, export, or erase. Your saves and settings live on your device and you can delete them whenever you want. The analytics data from this website is held by Google and we have no way of picking you out of it, but if you have a question or a request about it, email us and we will do what we can.
Changes to this policy
If any of this changes, for example if a game picks up online features, accounts, or cloud saves, we will update this page and change the date at the top before that version ships.
Contact
FiveFour Games
Email: contact@fivefour.games
Website: fivefour.games