A Rogue Wolf studio

Building the games we want to play

Four games set in a world called Aldia, made in the order the story wants them. Plus the occasional fish tank.

A Bombseeker level: a grid of hand-drawn tiles on parchment, some revealing bomb counts.

Bombseeker — clearing the road to Prithe

The Aldia series

One world, four games, in order

Bombseeker makes the roads safe. Town Defender holds the towns. Beast Slayer hunts what is left between them. Raising Numar assumes you were there for all of it.

  1. 1 Bombseeker Mark the bombs, clear the road, get paid Coming soon
  2. 2 Town Defender Build the town, then find out who wants it gone In development
  3. 3 Beast Slayer Something in Aldia needs hunting Announced
  4. 4 Raising Numar The turn-based RPG that closes out Aldia Announced

A new universe

Also out now

Want to follow along?

The devlog gets the honest version — what is being built, what broke, and what is next. Press and partnership enquiries are welcome too.